The mini-game I wanted to include in the game was easier to implement than I thought. It is now in working condition and included in the game level hierarchy. It still needs to be ironed out and polished, but it is working.
They are really just simple levels that break up the action every couple levels. They take less than a minute to beat, but I just wanted to include something to break up the routine every now and then.
Now I am back to my routine of polishing the game. Tweaking sounds/music, performance, stuff like that. The last major thing I really want to get into the game is a new character model that looks a bit better.
In other news, I recently said the game will release August 16. Now I realize I may have jumped the gun. I initially thought the game will be completed by that date (and so far, it will still be), but because of circumstances I could not foresee, I may delay the game by about one months time.
This is all dependent on what happens within the next couple weeks or so. When I know for sure what is going on, I will let everyone know when the new release date will be, and why it will have to be postponed.
This has nothing to do with the speed of development, but rather with an exciting offer I recently received. The offer may fail to pan out, and it may not, but either way, I will let everyone know as soon as I am able to give a definite date.
Thanks for reading.